Tuesday, May 28, 2013
To create the sky I used long horizontal brushstrokes that started at one end of the canvas and stopped at he other. My sky involved a lot of layering to get it to look like the sun was showing through at different intensities in different areas.
To create the background I used a dulled version of the colors in my scheme. I blended in some of the colors from the sky to give the mountains atmospheric perspective. Atmospheric perspective is a method of producing depth by making the object hazier and less distinct in the distance.
The sunlight showing through the purple clouds is my light source. I followed that source through the painting adding lighter colors where the sunlight hits the mountains and the reflection of the sun on the water.
I used different brushstrokes for each geological feature. For the mountains in the background I used thin, flowing strokes to give them a hill-like look to them. Each of the mountains in the middle ground is completely different from the other. The mountain on the right slopes down in a very smooth slide, while the one on the right is very rocky, with lots of different levels. The water fall is dry brushed on so you can almost see through the water to the rocks behind it.
Value is evident in the painting, there is great contrast in dark and light colors to show depth.
The design element stressed during the construction was form. To create this project we used the hump mold technique. The function of my piece is to hold keys or jewelry at my house when my parents get home from work. To create my design, I found a Celtic knot design online and used it as a template, I poked holes along the outlines into the clay. Then i connected the dots and filled the outlines in with red clay. I learned how to set up clay for a project, not to spread the clay too thin, how to paint with red clay and the right way to stack the kiln when our projects did not have glaze and also when they did have glaze. If I were to repeat the project I would have made the edges of my bowl smoother, and I would have made the design darker in some places so it was all the same color.
For my composition I chose objects that were related to each other. Then, I arranged them in different setups until I found one that I liked. Last, I chose to use a cool color scheme. A thumbnail sketch is a sketch of a particular area of your setup that you will draw. The view finder helped me choose which part of the setup I would draw.To make my objects seem 3D I used value. I started with light colors and used darker colors to create folds and rounded edges. To create a light source I used cast shadows. I made the background area where the light was coming from brighter than the other side of the drawing. I also highlighted areas that shined where the light hit the objects.